99math Raises $2.1M to Enhance Math Learning Through Games
Apr 16, 2025 • 4 min read
Estonian-based edtech company 99math has recently collected $2.1 million in fresh funding. This financial support aims to grow the platform and make math learning more fun and engaging for students across the globe, especially in the U.S. market.

Estonian-based edtech company 99math has recently collected $2.1 million in fresh funding. This financial support aims to grow the platform and make math learning more fun and engaging for students across the globe, especially in the U.S. market.
Expansion Plans with Fresh Capital
This three-year-old company offers a math game that multiple students can join and play simultaneously. Since its launch in beta in 2019, it has become a global classroom tool. Over one million students use it—three times more than the previous year.
Kids using 99math have already completed over 600 million math questions. On average, that’s about three million problems solved daily. The main attraction? It lets kids compete and get rewarded while learning.
The money raised will help 99math grow its classroom reach, boost its platform, and build a home-use version of the game. The current focus is on students in grades 2 through 8.
Who Backed the Investment?
Investor Name | Involvement |
---|---|
Play Ventures | Lead Investor |
Flyer One Ventures | Follow-up Funding |
Change Ventures | Follow-up Funding |
CEO Tõnis Kusmin stated that the funding would go toward growing their user base in the U.S., improving the experience in schools, and developing a more complete at-home game version.
Engaging Teachers and Parents
The tool is free for educators and schools. Teachers can launch a new math session in under a minute, and everyone in the class can join with just a few clicks. Teachers select the type of math task, and the game begins.
Progress tracking is available for both teachers and parents. The aim is to celebrate small wins and push kids to improve. Kusmin pointed out that negative feedback often discourages students, while positive encouragement leads to better results.
Targeting Growth in Schools and Homes
Although it is already popular in Latin America and some parts of the U.S., 99math believes there's still plenty of room to grow. With nearly 40 million students in the U.S. alone, their current user count is just a tiny slice.
Kusmin confirmed that the company plans to keep expanding smartly. They aim to keep operations lean, ship updates quickly, and spend time inside real classrooms to observe user behavior directly.
A Skilled and Growing Team
The current team has 10 members spread across Estonia, other parts of Europe, and the U.S. New hires include Hanna Talving, once CEO of the viral app SayAt.me, and Ihor Nikolaiev, who worked on Gardenscapes and games at Gameloft.
Name | Role / Background |
---|---|
Tõnis Kusmin | CEO; previously launched three education platforms |
Timo Timmi | Cofounder; featured in Transferwise 20 Under 20 |
Ain Arend | Cofounder; tech lead at ADM |
Hanna Talving | Former SayAt.me CEO |
Ihor Nikolaiev | Former game producer at Gameloft |
Focus on Future Features
Initially, 99math featured just four math categories: addition, subtraction, multiplication, and division. Now the company plans to expand across first to sixth grade with more interactive elements and game levels.
New features are being designed to support skill development and encourage friendly competition. Students can challenge their friends, train in specific math topics, and enjoy a game-like experience while learning.
Kusmin says this year’s goal is to improve classroom and home experiences. The team will continue to test and roll out changes based on real-world classroom use.
By keeping education fun and interactive, 99math hopes to solve the problem of math being seen as tedious and complicated. With this new funding, the company is set to bring math learning to more students in a playful, rewarding way.